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Technical Readout Manual

Posted 2016-09-16 21:28:43

"We restructured the way we store parts and construct Gears when spawning, which should reduce the likelihood of lag spikes from multiple Gears spawning simultaneously. As a result, certain values for Gears, such as armour and internal health, can now be updated much quicker and without ne...Read more

Changelist: September 9, 2016

Posted 2016-09-09 21:47:01

TEC (in-game currency) is now being calculated and awarded with this patch. You will notice your TEC counter on the main menu increasing or decreasing after each match. These values are for testing purposes and may not reflect final amounts awarded during a match. Also, you should expect...Read more

Changelist: September 2, 2016

Posted 2016-09-02 23:18:42

The main focus of this patch is optimisation. Tershaw Valley was introduced in our previous patch. Some players have reported performance issues while playing on this map. In this patch, we have introduced a number of optimisations to the foliage which should improve performance sign...Read more



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